Use the Draw Objects With Material Render Pass to render nodes provided by an object source using a material.
More...
|
| DrawObjectsWithMaterialRenderPass (Domain *domain, string_view name) |
| Constructor. More...
|
|
void | createInputBindings () |
| Creates the binding that reads the input node list. More...
|
|
| DrawObjectsRenderPass (Domain *domain, string_view name) |
| Constructor. More...
|
|
virtual RenderEntryContainer::iterator | generateRenderStatesOverride (RenderEntryContainer::iterator insertionIterator, Node3D &node) |
| Internal implementation of generating render states for a node. More...
|
|
void | onAttached () override |
| RenderPass::onAttached() implementation. More...
|
|
void | onDetached () override |
| RenderPass::onDetached() implementation. More...
|
|
void | onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) override |
| Object::onPropertyChanged() implementation. More...
|
|
void | recreateRenderStates (Renderer3D &renderer, CameraSharedPtr camera, NodeListSharedPtr inputNodes) |
| Recreate render state list for given input node list. More...
|
|
void | removeInputBinding () |
| Removes the binding that reads the input node list. More...
|
|
virtual void | removeRenderStatesOverride (Node3D &node) |
| Internal implementation of removing render states for a node. More...
|
|
void | renderOverride (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) override |
| RenderPass::renderOverride() implementation. More...
|
|
Camera * | acquireCamera (string_view relativePath) const |
| Acquires a Camera node based on the value of the Camera property. More...
|
|
CompositionRequirements | combineChildCompositionRequirements (CompositionRequirements requirements) |
| Iterates the children for composition requirements. More...
|
|
CompositionRequirements | getChildCompositionRequirements () |
| Iterates the children for composition requirements. More...
|
|
void | onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) override |
| Object::onPropertyChanged() implementation. More...
|
|
void | renderChildren (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Render all child render passes of a render pass. More...
|
|
virtual void | renderChildrenOverride (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Implementation-dependent rendering of all child render passes of a render pass. More...
|
|
| RenderPass (Domain *domain, string_view name) |
| Constructor. More...
|
|
template<typename T > |
void | updatePropertyValueSourceAndNotify (AbstractPropertyType propertyType, typename PropertyType< T >::Descriptor::TypedValueSource &valueSource, const T &value) |
| Updates the local value of a property in a Draw Objects Render Pass. More...
|
|
virtual void | destroyOverride () |
| Destroys all GPU resources. More...
|
|
virtual unsigned int | getGPUMemoryUsageOverride () const |
| Gets the amount of GPU memory consumed by the resource. More...
|
|
| GPUResource (Domain *domain, string_view name="") |
| Constructor. More...
|
|
virtual void | invalidateOverride () |
| Notifies resource that graphics context was lost and all GPU resources are invalid. Called by invalidate(). More...
|
|
virtual unsigned int | getCPUMemoryUsageOverride () const |
|
virtual void | reloadFromFileOverride (string_view filePath) |
|
virtual void | reloadFromKzbOverride (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
|
virtual void | reloadOverride () |
|
| Resource (Domain *domain, string_view name) |
| Constructor. More...
|
|
void | initialize () |
|
void | onCopy (const Object &other) |
|
void | initialize () |
|
| MetaObject () |
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | acquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
| Acquires a local value source entry that is free for the assignment of a value. More...
|
|
AbstractPropertyTypeDescriptor::ModifierStorage * | acquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
|
AbstractPropertyTypeDescriptor::NotificationStorage * | acquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
PropertyStoragePtr | acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
template<typename DataType > |
void | addPropertyModifierBase (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner, bool notify) |
| Adds a property modifier entry to the property modifier stack and validates them. More...
|
|
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
| Internally adds a property value source. More...
|
|
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
| Internally adds a property value source. More...
|
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | constructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
|
PropertyStoragePtr | constructPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
void | copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &otherPropertyStorage) |
| Copy local value from property storage. More...
|
|
AbstractPropertyTypeDescriptor::ModifierStorage * | findModifierStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
AbstractPropertyTypeDescriptor::NotificationStorage * | findNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::PropertyStorage * | findPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets the property storage for given property type descriptor. More...
|
|
PropertyStoragePtr | findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets property storage intrusive pointer which you can use to hold a reference until the end of the operation. More...
|
|
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByNameAndDataType (string_view name, PropertyDataType dataType) const |
| Finds a property type descriptor by name and data type. More...
|
|
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByQualifiedNameAndDataType (string_view qualifiedName, PropertyDataType dataType) const |
| Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with qualified names. More...
|
|
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType) const |
| Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with unqualified names. More...
|
|
AbstractPropertyTypeDescriptor::ValueSource * | getClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets the top-level value source for a given property descriptor. More...
|
|
virtual void | notifyPropertyHandlers (PropertyStoragePtr &storagePtr, PropertyNotificationReason reason) |
| Notifies all property handlers on a property storage. More...
|
|
void | onCopy (const PropertyObject &other) |
|
void | removeLocalValue (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
| Removes a local value from the given property storage. More...
|
|
void | removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner) |
| Removes a property value source. More...
|
|
void | validatePropertyModifiers (PropertyStoragePtr &propertyStorage) |
| Validates property modifiers without notifying handlers. More...
|
|
void | validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage) |
| Validates property modifiers and notifies handlers. More...
|
|
RenderPass * | getThisObject () |
| Internal accessor for the Curiously Recurring Template Pattern. More...
|
|
const RenderPass * | getThisObject () const |
| Internal accessor for the Curiously Recurring Template Pattern. More...
|
|
void | attachBindings () |
| Attach all bindings stored in this object. More...
|
|
void | detachBindings () |
| Detach bindings. More...
|
|
|
using | const_iterator = RenderEntryContainer::const_iterator |
| Const iterator type for the render entry container. More...
|
|
using | iterator = RenderEntryContainer::iterator |
| Iterator type for the render entry container. More...
|
|
using | RenderEntryContainer = vector< RenderEntry3DPtr > |
| Container type for render entries generated for nodes. More...
|
|
enum | AttachmentState { Detached,
Detaching,
Attaching,
Attached
} |
| Attachment state for keeping track current status. More...
|
|
typedef BindingRuntimeContainer::const_iterator | BindingRuntimeConstIterator |
| Const iterator type for binding runtime container. More...
|
|
typedef vector< AbstractBindingRuntimeSharedPtr > | BindingRuntimeContainer |
| Container type for binding runtimes. More...
|
|
typedef BindingRuntimeContainer::iterator | BindingRuntimeIterator |
| Iterator type for binding runtime container. More...
|
|
using | CameraSettingsPtr = unique_ptr< CameraSettings > |
| Camera settings unique pointer type. More...
|
|
typedef ChildContainer::const_iterator | ChildConstIterator |
| Child container iterator type. More...
|
|
typedef vector< RenderPassSharedPtr > | ChildContainer |
| Container type for children. More...
|
|
enum | MemoryType { GpuOnly,
GpuAndRam,
RamOnly
} |
| Memory upload and RAM preservation strategy for GPU resources. More...
|
|
typedef PropertyStorageContainer::const_iterator | PropertyStorageConstIterator |
|
typedef vector< PropertyStoragePtr > | PropertyStorageContainer |
|
typedef PropertyStorageContainer::iterator | PropertyStorageIterator |
|
typedef intrusive_ptr< AbstractPropertyTypeDescriptor::PropertyStorage > | PropertyStoragePtr |
|
typedef PropertyStorageContainer::reverse_iterator | PropertyStorageReverseIterator |
|
using | BindingHostConceptSharedPtr = shared_ptr< BindingHostConcept > |
| Binding host concept shared pointer type. More...
|
|
using | BindingRuntimeConstIterator = BindingRuntimeContainer::const_iterator |
| Const iterator for binding runtimes. More...
|
|
using | BindingRuntimeContainer = vector< AbstractBindingRuntimeSharedPtr > |
| Container for binding runtimes. More...
|
|
using | BindingRuntimeIterator = BindingRuntimeContainer::iterator |
| Iterator for binding runtimes. More...
|
|
iterator | beginRenderStates () |
| Gets an iterator to the beginning of render state associations. More...
|
|
const_iterator | beginRenderStates () const |
| Gets a const iterator to the beginning of render state associations. More...
|
|
iterator | endRenderStates () |
| Gets an iterator to the end of render state associations. More...
|
|
const_iterator | endRenderStates () const |
| Gets a const iterator to the end of render state associations. More...
|
|
RenderEntryContainer::iterator | generateRenderStates (RenderEntryContainer::iterator insertionIterator, Node3D &node) |
| Generates all render states for a given node. More...
|
|
bool | isRenderStateListDirty () const |
| Indicates whether a node list changed and whether successive render passes that utilize the node list need to rerun their filters or recreate render entries. More...
|
|
void | removeRenderStates (Node3D &node) |
| Removes all render states for given node. More...
|
|
void | setInputNodeList (NodeList *inputNodeList) |
| Sets the input node list used for rendering. More...
|
|
void | setRenderStateListDirty (bool flag) |
| Sets the node list dirty flag, which indicates whether a node list changed. More...
|
|
ResourceSharedPtr | getObjectSource () const |
| Gets the value of the ObjectSourceProperty. More...
|
|
void | setObjectSource (ResourceSharedPtr value) |
| Sets the value of the ObjectSourceProperty. More...
|
|
bool | isFrustumCullingEnabled () const |
| Gets the value of FrustumCullingEnabledProperty. More...
|
|
void | setFrustumCullingEnabled (bool value) |
| Sets the value of FrustumCullingEnabledProperty. More...
|
|
Matrix4x4 | getProjectionMatrix () const |
| Gets the value of ProjectionMatrixProperty. More...
|
|
void | setProjectionMatrix (Matrix4x4 value) |
| Sets the value of ProjectionMatrixProperty. More...
|
|
Matrix4x4 | getCameraMatrix () const |
| Gets the value of CameraMatrixProperty. More...
|
|
void | setCameraMatrix (Matrix4x4 value) |
| Sets the value of CameraMatrixProperty. More...
|
|
Vector3 | getCameraPosition () const |
| Gets the value of CameraPositionProperty. More...
|
|
Vector4 | getViewPosition () const |
| Gets the value of ViewPositionProperty. More...
|
|
void | setCameraPosition (Vector3 value) |
| Sets the value of CameraPositionProperty. More...
|
|
void | setViewPosition (Vector4 value) |
| Sets the value of ViewPositionProperty. More...
|
|
void | addChild (RenderPassSharedPtr childRenderPass) |
| Adds a render pass as the last child of the render pass you set. More...
|
|
void | attach () |
| Attaches the render pass. More...
|
|
void | attachRecursive (Node &node) |
| Recursively attaches a render pass tree. More...
|
|
ChildConstIterator | beginChildren () const |
| Returns an iterator to the beginning of the container of child render passes. More...
|
|
BindingLookupContextPtr | createLookupContext (RenderPassSharedPtr templateRoot) |
| Creates a lookup context for a given render pass. More...
|
|
void | detach () |
| Detaches the render pass. More...
|
|
void | detachRecursive () |
| Recursively detaches a render pass tree. More...
|
|
ChildConstIterator | endChildren () const |
| Returns an iterator to the end of the container of child render passes. More...
|
|
string | getCamera () const |
| Gets the value of the CameraProperty. More...
|
|
RenderPassSharedPtr | getChild (size_t index) |
| Gets a child render pass at the given index. More...
|
|
size_t | getChildCount () const |
| Returns the number of child render passes. More...
|
|
size_t | getChildIndex (RenderPass &childRenderPass) const |
| Gets the index of a child in this render pass. More...
|
|
virtual CompositionRequirements | getCompositionRequirements () |
| Queries if a render pass requires a depth buffer. More...
|
|
Node * | getHostNode () const |
| Gets the host node of a render pass. More...
|
|
Vector4 | getInputViewport () const |
| Gets the value of InputViewportAreaProperty. More...
|
|
RenderPass * | getParent () const |
| Gets the parent of a render pass. More...
|
|
Scene * | getSceneForRenderPass () const |
| Gets the scene being rendered by the render pass. More...
|
|
RenderPassSharedPtr | getTemplateRoot () const |
| Gets the template root of this render pass. More...
|
|
int | getUpdateOffset () const |
| Gets the update offset of the Render Pass. More...
|
|
int | getUpdateRate () const |
| Gets the value of UpdateRateProperty. More...
|
|
Viewport2D * | getViewportForRenderPass () const |
| Gets a viewport parent for a render pass. More...
|
|
void | insertChild (size_t index, RenderPassSharedPtr childRenderPass) |
| Adds a render pass as a child render pass at given index of the render pass you set. More...
|
|
bool | isAttached () const |
| Tells if a render pass is attached. More...
|
|
bool | isAttaching () const |
| Tells if a render pass is attaching. More...
|
|
virtual bool | isDeployedOverride () const override |
| Indicates whether a GPU resource is deployed. More...
|
|
bool | isDetached () const |
| Tells if a render pass is detached. More...
|
|
bool | isDetaching () const |
| Tells if render pass is detaching. More...
|
|
bool | isEnabled () const |
| Gets the value of the EnabledProperty property. More...
|
|
ObjectSharedPtr | lookupObject (string_view relativePath) |
| Lookup for an object from a node. More...
|
|
template<typename T > |
shared_ptr< T > | lookupObject (string_view relativePath) |
| Lookup a relative object of specific type. More...
|
|
void | removeAllChildren () |
| Removes all child render passes from a render pass. More...
|
|
void | removeChild (RenderPass &childRenderPass) |
| Removes a child render pass. More...
|
|
void | removeChild (size_t index) |
| Removes a child render pass. More...
|
|
void | render (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Recursively render RenderPass and all of its child render passes. More...
|
|
virtual void | restoreResources () |
| Restore resources after suspend. More...
|
|
void | restoreResourcesRecursive () |
| Recursively calls restoreResources for a RenderPass and all its children. More...
|
|
void | setCamera (string_view value) |
| Sets the value of the CameraProperty. More...
|
|
void | setEnabled (bool value) |
| Sets the value of the EnabledProperty. More...
|
|
void | setHostNode (Node *hostNode) |
| Sets the host node of a render pass. More...
|
|
void | setParent (RenderPass *parent) |
| Sets the parent of a render pass. More...
|
|
void | setTemplateRoot (RenderPassSharedPtr templateRoot) |
| Sets the template root for this render pass. More...
|
|
void | setUpdateRate (int updateRate) |
| Sets the value of UpdateRateProperty. More...
|
|
void | setUpdateRateOffset (int updateOffset) |
| Sets the value of UpdateOffsetProperty. More...
|
|
| ~RenderPass () override |
| Destructor. More...
|
|
void | destroy () |
| Destroys a GPU resource. More...
|
|
unsigned int | getGPUMemoryUsage () const |
|
Renderer * | getRenderer () const |
|
void | invalidate () |
| Notify resource that graphics context was lost and all GPU resources are invalid. More...
|
|
bool | isDeployed () const |
|
| ~GPUResource () override |
|
virtual unsigned int | getCPUMemoryUsage () const |
| Function for getting the memory usage of a resource. More...
|
|
const string & | getName () const |
| Gets the resource name. More...
|
|
const string & | getUrl () const |
| Gets the resource URL. More...
|
|
bool | isKeepAlive () const |
| Tells if the resource has keep alive flag set. More...
|
|
void | reload () |
|
void | reloadFromFile (string_view filePath) |
|
void | reloadFromKzb (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
|
void | setKeepAlive (bool keepAlive) |
| Sets the keep alive flag. More...
|
|
void | setUrl (string_view url) |
| Sets the resource URL. More...
|
|
| ~Resource () override |
| Destructor. More...
|
|
AppliedStyleEntrySharedPtr | applyObjectStyle (kanzi::StyleSharedPtr style) |
| Applies a style to an object. More...
|
|
void | applyObjectStyles () |
| Apply all styles for an object node. More...
|
|
Domain * | getDomain () const |
| Returns the domain the object belongs to. More...
|
|
const Metaclass * | getDynamicMetaclass () const override |
| Returns the metaclass of the dynamic type of the object. More...
|
|
MainLoopScheduler * | getMainLoopScheduler () const |
| Returns the MainLoopScheduler instance of the associated Domain. More...
|
|
detail::MessageDispatcher * | getMessageDispatcher () const |
| Returns the message dispatcher of the object. More...
|
|
ResourceManager * | getResourceManager () const |
| Returns the resource manager of the object. More...
|
|
ScriptingContextSharedPtr | getScriptingContext () const |
| Gets the scripting context of the object. More...
|
|
| Object (Domain *domain) |
|
void | setScriptingContext (ScriptingContextSharedPtr context) |
| Sets the scripting context of the object. More...
|
|
void | unapplyObjectStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
|
void | unapplyObjectStyles () |
| Unapplies and removes all applied styles. More...
|
|
| ~Object () override |
|
bool | isTypeOf (const Metaclass *objectType) const |
| Determines if the type of this object is the given type or derived from it. More...
|
|
virtual | ~MetaObject () |
|
template<typename DataType > |
void | addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
|
template<typename DataType > |
void | addPropertyModifierWithoutNotifyingHandlers (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
| Adds a property modifier without notifying handlers. More...
|
|
template<typename DataType > |
void | addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
|
template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
|
template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
|
PropertyStorageContainer::iterator | beginPropertyStorage () |
| Returns the begin iterator to the internal property storage container. More...
|
|
PropertyStorageContainer::const_iterator | beginPropertyStorage () const |
| Returns the begin iterator to the internal property storage container. More...
|
|
void | clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
|
void | copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType) |
| Copies local value of single property from another object. More...
|
|
void | copyLocalValues (const PropertyObject &other) |
| Copies all local values from another object. More...
|
|
PropertyStorageContainer::iterator | endPropertyStorage () |
| Returns the end iterator to the internal property storage container. More...
|
|
PropertyStorageContainer::const_iterator | endPropertyStorage () const |
| Returns the end iterator to the internal property storage container. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
| Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More...
|
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers, but does not default to the value in property metadata if there are no inputs to the property value. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property type. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers. More...
|
|
template<typename DataType > |
size_t | getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) const |
| Gets number of current notification handlers for given property type. More...
|
|
bool | hasBaseValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value, disregarding modifiers. More...
|
|
bool | hasLocalValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a local value set for the property. More...
|
|
bool | hasNonClassValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a value of any precedence higher than class default value set for the property. More...
|
|
bool | hasValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value. More...
|
|
bool | isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const |
|
| PropertyObject () |
|
void | removeKzbProperties (flat_set< AbstractPropertyType > *keepProperties) |
| Remove all KZB properties that are not included in a given set. More...
|
|
void | removeKzbProperties () |
| Remove all KZB properties. More...
|
|
template<typename DataType > |
void | removeLocalPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
|
void | removeLocalValue (AbstractPropertyType propertyType) |
| Removes the local value associated with the property. More...
|
|
template<typename DataType > |
void | removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
|
template<typename DataType > |
void | removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
|
template<typename DataType > |
void | removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
|
template<typename DataType > |
void | setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
|
template<typename DataType > |
void | setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
| Sets the local value of a property type. More...
|
|
void | setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
|
KZ_DEPRECATED void | validatePropertyModifiers (AbstractPropertyType propertyType) |
| Validates property modifiers and notifies handlers. More...
|
|
void | validatePropertyModifiersAndNotifyHandlers (AbstractPropertyType propertyType) |
| Validates property modifiers and notifies handlers. More...
|
|
virtual | ~PropertyObject () |
|
void | addBindingRuntime (AbstractBindingRuntimeSharedPtr entry, shared_ptr< void > owner) |
| Adds an already-created binding runtime to this binding host. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot) |
| Sets a binding with no target. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding) |
| Wrapper for setting a binding with no target. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Sets a binding to a certain property. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding with owner. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
| Wrapper for setting a binding with owner. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot) |
| Sets a binding with no target. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner) |
| Wrapper for setting a binding with no target. More...
|
|
BindingRuntimeHandle | setModifierBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Sets a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeConstIterator | beginBindingRuntimes () const |
| Returns an iterator to the beginning of binding runtimes. More...
|
|
BindingRuntimeConstIterator | endBindingRuntimes () const |
| Returns an iterator to the end of binding runtimes. More...
|
|
AbstractBindingRuntimeSharedPtr | getBindingRuntime (size_t idx) |
| Gets binding by index. More...
|
|
size_t | getBindingRuntimeCount () const |
| Gets the number of binding runtimes added to this node. More...
|
|
void | removeAllBindings () |
| Removes all binding runtimes. More...
|
|
void | removeBinding (BindingRuntimeHandle &bindingRuntime) |
| Removes a binding runtime added earlier. More...
|
|
void | removeBindingsWithOwner (shared_ptr< void > owner) |
| Removes all binding runtimes with the specified owner. More...
|
|
static PropertyType< ResourceSharedPtr > | ObjectSourceProperty |
| Use the Object Source property to set the object source which collects the nodes that you want to render with this render pass. More...
|
|
static PropertyType< bool > | FrustumCullingEnabledProperty |
| FrustumCulling property. More...
|
|
static PropertyType< Matrix4x4 > | ProjectionMatrixProperty |
| Projection matrix property. More...
|
|
static PropertyType< Matrix4x4 > | CameraMatrixProperty |
| Camera matrix property. More...
|
|
static PropertyType< Vector3 > | CameraPositionProperty |
| Camera position property. More...
|
|
static PropertyType< Vector4 > | ViewPositionProperty |
| View position property. More...
|
|
static PropertyType< Vector4 > | ViewportProperty |
| Viewport property. More...
|
|
static PropertyType< Vector2 > | NearFarPlaneProperty |
| Projection near/far plane property. More...
|
|
static PropertyType< AbstractRangeSharedPtr > | DirectionalLightsProperty |
| Use the DirectionalLights property to provide directional lights for render entries. More...
|
|
static PropertyType< AbstractRangeSharedPtr > | PointLightsProperty |
| Use the PointLights property to provide point lights for render entries. More...
|
|
static PropertyType< AbstractRangeSharedPtr > | SpotLightsProperty |
| Use the SpotLights property to provide spot lights for render entries. More...
|
|
static PropertyType< string > | CameraProperty |
| Sets the Camera node that you want this render pass to use to render content. More...
|
|
static PropertyType< bool > | EnabledProperty |
| Use the Enabled property to turn render passes and render pass trees on or off. More...
|
|
static PropertyType< Vector4 > | InputViewportAreaProperty |
| Reports the size of the Viewport 2D that uses this render pass. More...
|
|
static PropertyType< int > | UpdateOffsetProperty |
| Sets the offset to add to the frame count when calculating the update rate of the Render Pass. More...
|
|
static PropertyType< int > | UpdateRateProperty |
| Sets the rate at which to render the Render Pass. More...
|
|
typedef vector< AppliedStyleEntrySharedPtr > | AppliedStyleContainer |
| Applied style container. More...
|
|
PropertyType< Matrix4x4 >::Descriptor::TypedValueSource | m_cameraMatrixValueSource |
| Value source for property value calculated during rendering. More...
|
|
PropertyType< Vector3 >::Descriptor::TypedValueSource | m_cameraPositionValueSource |
| Value source for property value calculated during rendering. More...
|
|
NodeListSharedPtr | m_culledNodes |
| Culled nodes. More...
|
|
BindingRuntimeHandle | m_directionalLightsBindingRuntime |
| Default binding runtime handle used for gathering directional lights. More...
|
|
NodeListSharedPtr | m_filteredNodes |
| Filtered nodes. More...
|
|
ObjectSourceRuntimeSharedPtr | m_filterRuntime |
| Filter runtime. More...
|
|
FilterObjectSourceSharedPtr | m_frustumCullObjectSource |
| Frustum cull object source to act as an intermediate object source if enabled. More...
|
|
FrustumCullFilterRuntimeSharedPtr | m_frustumCullObjectSourceRuntime |
| Runtime for frustum cull object source. More...
|
|
PropertyType< Vector2 >::Descriptor::TypedValueSource | m_nearFarPlaneValueSource |
| Value source for property value calculated during rendering. More...
|
|
BindingRuntimeHandle | m_nodeListBindingRuntime |
| Default binding runtime handle used to connect to source node list. More...
|
|
MaterialSharedPtr | m_overrideMaterial |
| Material to override with when adding render states. More...
|
|
BindingRuntimeHandle | m_pointLightsBindingRuntime |
| Default binding runtime handle used for gathering point lights. More...
|
|
PropertyType< Matrix4x4 >::Descriptor::TypedValueSource | m_projectionMatrixValueSource |
| Value source for property value calculated during rendering. More...
|
|
bool | m_renderStateListDirty |
| Flag for render state list being dirty and needing recreation. More...
|
|
RenderEntryContainer | m_renderStates |
| Contained render states. More...
|
|
BindingRuntimeHandle | m_spotLightsBindingRuntime |
| Default binding runtime handle used for gathering spot lights. More...
|
|
PropertyType< Vector4 >::Descriptor::TypedValueSource | m_viewportValueSource |
| Value source for property value calculated during rendering. More...
|
|
PropertyType< Vector4 >::Descriptor::TypedValueSource | m_viewPositionValueSource |
| Value source for property value calculated during rendering. More...
|
|
AttachmentState | m_attachmentState |
| Render pass attachment state. More...
|
|
ChildContainer | m_children |
| Child render passes. More...
|
|
bool | m_enabled |
| Render pass enabled state. More...
|
|
uint64_t | m_frameNumber |
| Current frame number used for update rate control. More...
|
|
Node * | m_hostNode |
| Pointer to host node this render pass is attached under. More...
|
|
PropertyType< Vector4 >::Descriptor::TypedValueSource | m_inputViewportAreaValueSource |
| Value source for the input viewport area property. More...
|
|
RenderPass * | m_parent |
| Pointer to parent render pass. More...
|
|
weak_ptr< RenderPass > | m_templateRoot |
| Weak pointer to template root object of this render pass. More...
|
|
uint64_t | m_updateOffset |
| Current update rate offset property value cached. More...
|
|
uint64_t | m_updateRate |
| Current update rate property value cached. More...
|
|
AppliedStyleContainer | m_appliedStyles |
| Listing of applied styles applied to this object. More...
|
|
BindingRuntimeContainer | m_bindingRuntimes |
| Bindings in this object. More...
|
|